![]() It is possible to place it rotated, press the default key r to rotate. In this case the Blueprint was renamed to "Example blueprint". The whole building setup of the blueprint will be shown at your mouse cursor. To use/place the created blueprint select it from the tool belt or inventory. The created blueprint will replace the empty blueprint in the player's cursor. Additionally, blueprint creation can be cancelled by clicking the X in the top right corner.Ĭanceling the blueprint does not consume the blueprint item. The green "Create blueprint" button creates the blueprint. On the left the 'Total' number of components included in the blueprint is shown. This can be changed by simply clicking on the icons to choose the desired ones. ![]() The game chooses automatically the number of icons and which are pre-selected depending on the number of buildings that are included. On the top left of the "Setup new blueprint" menu there are four icon slots. Once everything to 'copy' is inside the drag box, release the mouse button, and the 'Blueprint icon setup' menu will open. With the blueprint icon shown next to the mouse cursor, click and hold the left mouse button and drag a box as large as needed (which can be cancelled by pressing Q).Īll buildings which will be included in the blueprint will be highlighted with a green square. To create a blueprint select the blueprint item out of the toolbar or the inventory. The blank blueprint can now be used to 'copy' a set of buildings.įor example, copying this small gun turret defense setup: ![]() Simply click on the comment box to show its properties in the Details tab.Construct more machines using robots than manually.īlank blueprints can be crafted by clicking the ( ) button in the shortcut bar. These comment box properties can be adjusted in the Details tab for each comment box. Have no effect on the nodes contained within the comment box. Both of these options will delete the comment box but Press F2 with the comment box selected to edit the comment.ĭouble-click on the header of the comment box to edit the comment.Ĭlick on any comment box and press the Delete key, or Right-click on the header of the comment box and select Delete from the Right-click menu. Right-click on the header of the comment box, and change the text in the Node Comment text box of the Right-click menu to change the text of your comment. Note that the text of comment boxes will scale as the graph is zoomed, so these can be very helpful for at-a-glance overviews of a zoomed-out graph's functionality. This behavior can be changed per-comment in the Details tab for the comment box. Useful way to rearrange coordinated groups of nodes. Note that if trying to move the commentīox, any nodes that are within the boundaries of the box will move along with it. The comment box can be resized by dragging the lower right corner. You can also press C to create a comment.Įnter your comment into the header of the comment box that appears. Right-click and choose Create Comment from Selection (or Add Comment. It is also possible to create an empty comment box first and then arrange the comment box around nodes later or use it as a floating comment in a given area. Select a group of nodes you would like to comment. Deleting the text and pressing Enter will remove the comment. Right-click on the node again and change the text in the Node Comment text box in the Right-click menu to change the comment. Node comments will not scale when the graph zooms. ![]() Your comment will appear in a small comment bubble above the node. Type a comment into the Node Comment text box in the menu that appears, then press Enter. To add a comment directly to a node in a Blueprint graph:
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